My self appointed mission is to build a healthy community. I don't sell anything. I build. Or I like to think so ...
Is this a commodity?
No. I see it as a specialty. It is not something common, but something special.
Is it tangible (can it be touched)? I'd say yes. You can swim in a healthy community.
Let me try to explain my objective a little further:
A community is a social group (small or large) in which individuals share the idea that common good comes before individual good. And taking care of the community will benefit all community members. A healthy community is integrated by well developed individuals, who are able to work as teams.
That's not something you buy and sell, that is a way to live by.
However, you still need resources to push ahead, and you have to charge someone to get them.
Got to go... see you later.
Fungus
Showing posts with label grow. Show all posts
Showing posts with label grow. Show all posts
Wednesday, May 6, 2009
Monday, February 9, 2009
Peter principle
Peter Principle seems to apply only in "X Theory" hierarchical organizations where employees do not have a say in their own development.
Government bureaucracies are a good example of such an organization.
It does not happen in "Y Theory", team based, customer oriented organizations, where people tend to seek responsibilities above their proven competence, but have the drive and support to develop the skills they need to succeed.
Software development is no exception.
Fungus
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