In competitive games, where everybody has to lose for one to win, things are strange, absurd and sad. Las Vegas and Wall Street play this kind of games.
The rules contradict each other: Winners don't quit, Quitters don't win, and Quit while you are ahead. The final rule, as stated by Mr. Keynes, is: "in the long run, we are all dead." No use trying to find the logic there.
In collaborative games, where everybody wins as long as nobody loses, the rules are different: Larger pies have larger slices. Winners win if they help quitters. If you're ahead, you can help more.
Fungus
Showing posts with label share. Show all posts
Showing posts with label share. Show all posts
Wednesday, February 25, 2009
Collaboration
Be wary of the zero sum game, and the theory of limited good. If we think of a recession as a time when there are less and less good things to distribute, we may be tempted to attack our competitors to get a larger share. If you attack your competitors, they will have less resources, they will produce even less, and recession will be worse. They will be angry and hungry too. We can work with our customers, suppliers and (yes) competitors to creatively create more value. If you can get more for your work and I can get more from my work, what's the problem? Fungus "Creatively create". I like that one. :-)
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